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PROMPT RECORD图像记录

2D 平面插画,框内居中一个全身人物:Morvath,哥特式地牢 BOSS 级巨像,高耸威严,重心低沉,斗篷拂地。头戴带角的大教堂骨骼骷髅盔,狭窄的紫色眼缝。身穿棱角分明的黑铁板甲,方形石板肩...

GPT-Image-2 itsPixieVerse Wed Sep 09 04:31:48 +0000 2026
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2D 平面插画,框内居中一个全身人物:Morvath,哥特式地牢 BOSS 级巨像,高耸威严,重心低沉,斗篷拂地。头戴带角的大教堂骨骼骷髅盔,狭窄的紫色眼缝。身穿棱角分明的黑铁板甲,方形石板肩甲,带刺护臂,覆盖于胸前的苍白钙化骨骼之上。深绛红色毛毡羊毛斗篷自双肩垂落至地面,下摆为硬朗的几何形。右手拖拽一柄断口密布的火山玻璃巨剑,剑身中紫光脉络流淌。身高 8.5 头身,重型泰坦体型,小头,极宽肩,长而沉重的双臂。 --------- GPT Image 2 角色设定集提示词: 在纯净纯白背景上,以 16:9 宽屏布局创建一张高端、有机工坊风格的【角色概念设计设定集】。【附带的参考图定义了本套图的美术风格】——请将其视为严格的风格圣经,并在本设定集内的每一张图中复刻其完全一致的渲染技法。 【风格——精准镜像参考图】...

原始 Prompt

2d flat illustration, A single full-length figure centred in frame: Morvath, a gothic dungeon-boss colossus, towering and imposing, weight settled low, mantle sweeping the ground. Horned cathedral-bone skull helm, narrow violet eye slits. Angular blackened iron plate armour, square slab pauldrons, spiked vambraces, worn over pale calcified bone ribbing across the chest. Dark-crimson felted-wool mantle falling from the shoulders to the floor, hard geometric hem. Dragging a fractured volcanic-glass greatblade veined with violet in the right fist. 8.5 heads tall, heavy titan build, small head, huge shoulders, long heavy arms.

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GPT Image 2 Character Sheet Prompt:

Create a premium, organic studio CHARACTER CONCEPT DESIGN SHEET in a 16:9 widescreen layout on a pure solid white background. THE ATTACHED REFERENCE IMAGE DEFINES THE ART STYLE — treat it as a strict style bible and reproduce its exact rendering technique in every figure on this sheet.

[STYLE — MIRROR THE REFERENCE EXACTLY]: Replicate the reference image's rendering verbatim: painterly matte digital gouache with flat posterized color blocks, shapes defined purely by value and color cuts with NO outlines and NO lineart of any kind, hard-edged brush shapes, muted desaturated palette identical to the reference, identical overall brightness and contrast (light, airy, pure white background — do NOT darken). Every study — the centerpiece, turnarounds, dynamic action poses, head studies, and floating detail cutouts — must look like it was painted by the same artist, in the same file, as the reference image.

[STYLE PROHIBITIONS — ABSOLUTE]: no outlines, no ink lines, no graphite lines, no cel-shading, no anime style, no 3D render look, no soft volumetric shading, no glossy highlights, no photorealism.

[TEXT & UI PROHIBITIONS — STRICT]: ABSOLUTELY ZERO METADATA BLOCKS, ZERO DESCRIPTIVE TEXT, ZERO HANDWRITTEN LABELS, ZERO ANNOTATIONS, ZERO CAPTIONS, ZERO NUMBERED BULLETS, ZERO PANEL BORDERS, ZERO FRAMING BOXES, ZERO GRID LINES. The background must be completely seamless pure white. The ONLY text allowed on the entire sheet is the character's Name in clean, bold, heavy typography in one corner. Nothing else.

[PROPORTIONS]: Match the reference's exact body proportions across all figures — kingpin titan anatomy (massive wide shoulders, barrel-like chest, small cathedral skull helmet, elongated heavy limbs).

[SUBJECT_DESCRIPTION]: MORVATH. A monstrous, towering dungeon boss entity. Calcified horned cathedral bone helmet with hollow eye slits showing electric-violet points, massive silhouette armored in blocky blackened iron segments fused with jagged bone ribs, broad draped dark-crimson ceremonial mantle hanging in geometric folds. Wields a colossal chipped obsidian executioner's greatblade with jagged rift-violet status veins. Studies feature clean front and back turnaround stances showing spine bone-calcifications and mantle drape; expressive skull close-ups from low and three-quarter angles showing jaw hinges and violet eye ignition; explosive combat poses showing the boss emerging hunched from a low crouch, sweeping the massive blade through the air kicking up painted debris, and raising both arms to channel a ground-shattering rift slam. Floating gear cutouts include the executioner's blade hilt, clawed iron gauntlet, and bone-plated knee guards.

Composition & Layout (Organic Studio Spread on Seamless White):

1. TOP CORNER: MINIMAL TITLE

- Bold, heavy, clean typography of "MORVATH" ONLY. No subtitles, no role tags, no metadata boxes.

2. TURNAROUND STANCES (Left / Center-Left):

- Clean, full-body neutral stance and full-body back view stance showing rear mantle drape and armor silhouette. Floating naturally on white with subtle soft contact shadows under feet. Zero turnaround labels or text underneath.

3. HEAD & EXPRESSION STUDIES (Top Area):

- 2 to 3 painterly close-up head studies showing front-three-quarter angle, profile, and an intense low-angle battle snarl with violet eye flare. Rendered with the same painterly no-outline brushwork. No borders or circular crops around heads.

4. DYNAMIC ACTION & MARTIAL POSES (Center & Right):

- 3 to 4 explosive full-body boss action poses showcasing crushing power: a massive downward blade strike, an imposing forward charge, and a grounded battle roar with stylized painterly shockwave dust. No pose labels or text underneath.

5. FLOATING GEAR & DETAIL CUTOUTS (Far Right / Floating Naturally):

- 3 to 4 isolated detail cutouts floating directly on the white background with no boxes or frames: the chipped greatblade blade-tip, clawed metal gauntlets gripping the hilt, spiked pauldrons, and heavy iron boots. Zero labels, zero pointers, zero text.

The entire sheet must read as a pristine, high-end visual development spread with pure dynamic artwork floating seamlessly across a clean white page, completely free of clutter, with only the character's name anchored at the top.