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创建一个高分辨率、超逼真的工作室构图,采用4:5竖向宽高比,展示一个真人站在同一人的风格化3D漫画(摇头娃娃风格)版本旁边。仅使用提供的参考图像作为身份的唯一来源。严格保留主体的精确面部结构、...

Nano Banana jzaib4269 Sun May 10 03:49:36 +0000 2026
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创建一个高分辨率、超逼真的工作室构图,采用4:5竖向宽高比,展示一个真人站在同一人的风格化3D漫画(摇头娃娃风格)版本旁边。仅使用提供的参考图像作为身份的唯一来源。严格保留主体的精确面部结构、比例、肤色、发型和所有可识别特征。不要改变或风格化真实的脸部。构图与取景:全身竖向镜头,干净居中布局。真人主体站在右侧,漫画站在左侧,高度约为真人主体的50–60%。真人主体随意地将一只手肘靠在漫画的超大头上,创造出自然、俏皮的互动。真人主体(摄影):超逼真渲染,具有自然皮肤纹理和精细细节。表情温暖、放松且自信。姿势与风格(重要):主体以略带酷炫、时尚的姿势站立——放松的站姿,带有微妙的不对称(一条腿略微向前或重心转移),肩膀放松,不僵硬。放在漫画上的手应感觉轻松自然。服装(匹配参考):保持纹理逼真且清晰可见。3D漫画(风...

原始 Prompt

Create a high-resolution, ultra-realistic studio composition in a 4:5 vertical aspect ratio, featuring a real person standing beside a stylized 3D caricature (bobblehead-style) version of the same individual. Use the provided reference image as the only source of identity. Strictly preserve the subject’s exact facial structure, proportions, skin tone, hairstyle, and all recognizable features. Do not alter or stylize the real face. Composition & Framing: Full-body vertical shot with a clean, centered layout. The real subject stands on the right, and the caricature stands on the left at approximately 50–60% of the real subject’s height. The real subject casually rests one elbow on the caricature’s oversized head, creating a natural, playful interaction. Real Subject (Photographic): Ultra-realistic rendering with natural skin texture and fine detail. Expression is warm, relaxed, and confident. Pose & Style (IMPORTANT): The subject stands in a slightly cool, stylish posture — relaxed stance with subtle asymmetry (one leg slightly forward or weight shifted), shoulders loose, not stiff. The hand resting on the caricature should feel effortless and natural. Clothing (Match Reference): Keep textures realistic and clearly visible. 3D Caricature (Stylized Version): Pixar/Disney-inspired 3D style with exaggerated proportions — large expressive head and smaller body. The height should be noticeably shorter, around the real subject's waist level. Facial features must remain recognizable but enhanced — larger eyes, softer forms, slightly amplified smile. Emotion & Body Movement (IMPORTANT): Expression is more playful and animated than the real subject Eyes brighter and more expressive, smile slightly exaggerated Body posture must NOT be stiff — use a natural, lively stance Add subtle movement according to the real subject's personality Pose should feel like a living, animated character, not a rigid figurine Clothing: Exact 1:1 stylized recreation of the real subject’s outfit with soft 3D textures. Lighting & Environment: Soft, diffused studio lighting from the upper-left, creating smooth highlights and gentle shadows. Clean light-gray gradient seamless background(lighter in the inner areas). Output Style: Ultra-clean, cinematic, high-detail render with strong contrast between realistic human and stylized 3D character. Both subjects grounded with soft natural shadows.