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创建一个高分辨率、超写实的工作室构图,采用 4:5 垂直宽高比,画面中一位真实人物站在同一人物的程式化 3D 漫画(摇头娃娃风格)版本旁边。 以所提供的参考图像作为唯一的身份来源。严格保留主体...

AI 图像 Naiknelofar788 Sun Mar 22 02:29:45 +0000 2026
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创建一个高分辨率、超写实的工作室构图,采用 4:5 垂直宽高比,画面中一位真实人物站在同一人物的程式化 3D 漫画(摇头娃娃风格)版本旁边。 以所提供的参考图像作为唯一的身份来源。严格保留主体的精确面部结构、比例、肤色、发型以及所有可识别的特征。不要改变或程式化真实的脸部。 构图与取景: 全身垂直镜头,布局干净居中。真实主体站在右侧,漫画形象站在左侧,高度约为真实主体的 50–60%。真实主体随意地将一只肘部搭在漫画形象超大头部上,营造自然、俏皮的互动。 真实主体(照片级): 超写实渲染,具有自然皮肤纹理和精细细节。表情温暖、放松、自信。 姿势与风格(重要): 主体以略带酷感、时尚的姿势站立——放松的站姿带有微妙的不对称性(一条腿略微前伸或重心偏移),肩膀放松,不僵硬。搭在漫画形象上的手应显得轻松自然。 服装(...

原始 Prompt

Create a high-resolution, ultra-realistic studio composition in a 4:5 vertical aspect ratio, featuring a real person standing beside a stylized 3D caricature (bobblehead-style) version of the same individual.
Use the provided reference image as the only source of identity. Strictly preserve the subject’s exact facial structure,proportions, skin tone, hairstyle, and all recognizable features. Do not alter or stylize the real face.
Composition & Framing:

Full-body vertical shot with a clean, centered layout. The real subject stands on the right, and the caricature stands on the left at approximately 50–60% of the real subject’s height. The real subject casually rests one elbow on the caricature’s oversized head, creating a natural, playful interaction.
Real Subject (Photographic):

Ultra-realistic rendering with natural skin texture and fine detail. Expression is warm, relaxed, and confident.
Pose & Style (IMPORTANT):

The subject stands in a slightly cool, stylish posture — relaxed stance with subtle asymmetry (one leg slightly forward or weight shifted), shoulders loose, not stiff. The hand resting on the caricature should feel effortless and natural.
Clothing (Match Reference):

Gray crewneck sweater (fine knit texture, ribbed cuffs/hem), classic blue jeans (straight fit), and clean white sneakers. Keep textures realistic and clearly visible.
3D Caricature (Stylized Version):

Pixar/Disney-inspired 3D style with exaggerated proportions — large expressive head and smaller body. The height should be noticeably shorter, around the real subject's waist level.
Facial features must remain recognizable but enhanced — larger eyes, softer forms, slightly amplified smile.
Emotion & Body Movement (IMPORTANT):

Expression is more playful and animated than the real subject

Eyes brighter and more expressive, smile slightly exaggerated
Body posture must NOT be stiff — use a natural, lively stance

Add subtle movement according to the real subject's personality

Pose should feel like a living, animated character, not a rigid figurine
Clothing:

Exact 1:1 stylized recreation of the real subject’s outfit with soft 3D textures.
Lighting & Environment:

Soft, diffused studio lighting from the upper-left, creating smooth highlights and gentle shadows. Clean light-gray gradient seamless background(lighter in the inner areas).
Output Style:

Ultra-clean, cinematic, high-detail render with strong contrast between realistic human and stylized 3D character. Both subjects grounded with soft natural shadows.