PROMPT RECORD图像记录
创建一张横向、干净、单色二维故事板线稿表,描绘一名机械武士向画面右侧持续切割无尽阵列;不要渲染方括号标签。 [HEADER] 仅用一条细线的页眉,仅显示: "Blade Through Leg...
中文说明
创建一张横向、干净、单色二维故事板线稿表,描绘一名机械武士向画面右侧持续切割无尽阵列;不要渲染方括号标签。 [HEADER] 仅用一条细线的页眉,仅显示: "Blade Through Legions" "Ronin cuts through endless mechanical ranks" [BOARD] 均衡的接触印相表,含 9 个近似等大的 16:9 横向分镜,清晰的间距,自然的 P## 顺序,必要时最后一行居中且不完整。 标题为 `P## / CAMERA ANGLE / SHORT BEAT`;每个分镜一个定格瞬间,数量与顺序优先于紧凑排布。 [STYLE] 白纸上干净的单色二维故事板线稿:稀疏的单遍石墨灰轮廓,简化的无表情姿态人物,极少的构图辅助线,以及仅必要场景几何。 无填充、晕染、网格线、明暗...
原始 Prompt
Create a landscape clean monochrome 2D storyboard line-sketch sheet of a mechanoid ronin cutting endless ranks screen-right; do not render bracketed labels.
[HEADER]
Header with one thin rule; show only:
"Blade Through Legions"
"Ronin cuts through endless mechanical ranks"
[BOARD]
Balanced contact sheet with 9 near-equal 16:9 landscape panels, clear gutters, natural P## order, and a centered incomplete last row when needed.
Headers are `P## / CAMERA ANGLE / SHORT BEAT`; one frozen beat per panel, with count and order outranking packing.
[STYLE]
Clean monochrome 2D storyboard line sketch on white paper: sparse single-pass graphite-gray contours, simplified featureless pose figures, minimal construction marks, and only essential set geometry.
No fills, wash, hatching, shading, shadows, ambient occlusion, color, texture, 3D/clay volume, finished illustration, dense/repeated lines, or facial/anatomy/clothing/surface detail.
[REFERENCES]
Image A controls the ronin signature: broad conical hat, short hair mass, long layered robe, single katana.
[CONTINUITY]
Ronin advances right on one bridge axis, single katana fixed; Blade Runners are lean split-helmet forms, Aerial Hunters narrow wing-shouldered fliers, Bulwarks broad square forms.
Use 5-10 near units and sparse ranks implying hundreds; power is absent through P07, descends from the sky into the katana in P08, and carries out as one wave in P09.
[RULES]
Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghost poses, or object-like effect marks.
[BEATS]
Draw one storyboard panel per BEAT:
BEATS:
P01 / Profile WS / First Split: Chest-height level profile, low horizon, bridge top visible; ronin left sprints right as one Blade Runner separates at her blade and eight block the corridor.
P02 / Low Profile FS / Triple Contact: Knee-height profile pitched up over a low horizon; ronin center-left holds a horizontal cut touching three Blade Runners with one attached edge arc.
P03 / High Rear WS / Gap Dash: Raised rear three-quarter view pitched down with bridge top exposed; five Blade Runners recoil to both sides as ronin compresses into the open center lane.
P04 / Low 3-4 FS / Rising Cleave: Ground front three-quarter view pitched up with undersides visible; ronin drives through the cleared center into two descending Aerial Hunters.
P05 / High Side WS / Air Crosscut: High side view pitched down with platform top visible; ronin forms one airborne silhouette, her katana touching four Aerial Hunters along one arc.
P06 / Ground Rear WS / Shield Stop: Ground rear three-quarter view with floor convergence and low horizon; ronin lands hard on one braced forward foot as her low katana meets one Bulwark shield-arm and four more broad forms seal the rightward lane.
P07 / Profile MS / Shield Recoil: Waist-height level profile with compressed corridor; ronin twists her single katana free as five Bulwarks stagger right and her body recoils into open left space.
P08 / Low 3-4 FS / Storm Draw: Knee-height front three-quarter FS pitched up with low horizon and undersides; ronin plants wide and raises her single katana two-handed overhead as three jagged unfilled sky bolts meet its tip before mixed ranks.
P09 / Top-down EWS / Void Shear: Overhead EWS with no horizon, bridge edges and top planes visible; ronin at left anchors one broad unfilled crescent to her katana, dividing mixed ranks as its front exits right.
Seedance 2.0 Prompt:
Use @[storyboard ref] as ordered key poses for one continuous developing master: pass through P01-P09 without holds or cuts; ignore line-sketch artifacts. Written motion, references, LOOK + WORLD, ACTION + CAMERA, and VFX SYSTEM define final content.
Use @[character ref] only for the ronin's final identity and graphic look package.
Blade Runners are lean near-black mechs with split helmets, teal sensor slits, short blades, and coral damage seams.
Aerial Hunters are narrow near-black fliers with winglike shoulders, hooked arms, teal sensors, and coral damage seams.
Bulwarks are broad near-black mechs with square shoulders, shield forearms, teal sensors, and coral damage seams.
Use one 24mm virtual lens for the entire uninterrupted move.
LOOK + WORLD: Graphic dry-brush 2D anime; industrial shrine bridge, torii, pipes, side-scroller parallax; cobalt, coral, pale salmon, black, teal; flat light, 24mm deep focus, dust.
ACTION + CAMERA: Pro Anime Combat: compression, burst, smear, hit-stop, recoil, re-entry; one physical path leads, dips, rises, crosses behind, dives, wraps, orbits, and cranes; no cuts, holds, or teleports; VFX leads at contact.
VFX SYSTEM: Coral arcs fragment; pale-salmon sky bolts with teal branches condense along the katana, then feed a coral-rimmed black-core crescent.
SOUND: No music; cloth snap, blade whistle, thunder crack, vacuum draw, armor rupture.
MOTION PHRASES:
P01-P09: Profile WS, developing track: camera leads the ronin's screen-right sprint, dips as her single katana splits one Blade Runner and whips through three more, then slips behind and rises as five survivors recoil aside and she bursts through the open center; it visibly arcs across her rear into low front 3/4 as she cleaves two diving Aerial Hunters, climbs high beside her four-flier crosscut, dives behind her hard braced landing as the low blade skids off one Bulwark shield, and wraps to profile while she twists free and recoils left as five Bulwarks stagger right; with only coral blade-contact fragments appearing before the power, the camera continues around to low front 3/4 and pitches up as she plants wide and drives the katana two-handed overhead, three pale-salmon lightning forks with teal branches striking its raised tip and racing down the blade into a bright coral charge without releasing a wave; she whips the charged katana down and across as the camera cranes overhead and accelerates ahead of one broad three-layer dry-brush crescent screen-right, its coral razor rim surrounding a black void core, pale-salmon body, and crawling teal lightning fissures; enemy silhouettes invert pale-salmon at contact, split into black plates, bridge parallax shears inside the wave, and the active front carries beyond frame as the video ends.