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PROMPT RECORD图像记录
GPT 图像 2.0 → 3D 角色建模指南 提示 创建一个干净极简的科普信息图教程图像,逐步展示在 Blender、Maya、Cinema 4D 或 ZBrush 等专业 3D 软件中对 [...
中文说明
GPT 图像 2.0 → 3D 角色建模指南 提示 创建一个干净极简的科普信息图教程图像,逐步展示在 Blender、Maya、Cinema 4D 或 ZBrush 等专业 3D 软件中对 [Character] 进行高度可辨识的程式化 3D 建模的过程。 该信息图应看起来像一份高级现代游戏艺术学院指南,并融合流畅的 UI/UX 教学海报风格——视觉有序、易于理解、对初学者友好,并通过强烈的视觉层级、合理的间距以及简化的示意图来降低认知负荷。 重点是从头到尾教授角色创作的核心工作流程,同时保持演示在视觉上优雅且极简。使用结构化的纵向或模块化网格布局,章节划分清晰,标签、箭头、标注以及简化的技术拆解都整洁规范。 包含以下简化的教学可视化内容: • 基础网格创建 • 使用简单几何体进行主要形体的大块搭建 • 多边形...
原始 Prompt
GPT Image 2.0 → 3D Character Modelling Guide
Prompt
Create an image of a clean minimalist educational infographic tutorial showing the step-by-step process of modeling a highly recognizable stylized 3D version of [Character] inside professional 3D software such as Blender, Maya, Cinema 4D, or ZBrush.
The infographic should look like a premium modern game art school guide combined with a sleek UI/UX instructional poster — visually organized, easy to understand, beginner-friendly, and designed to minimize cognitive overload through strong visual hierarchy, spacing, and simplified diagrams.
Focus on teaching the essential workflow of character creation from start to finish while keeping the presentation visually elegant and minimal. Use a structured vertical or modular grid layout with clearly separated sections, clean labels, arrows, callouts, and simplified technical breakdowns.
Include simplified educational visualizations for:
• Base mesh creation
• Blocking out primary forms using simple geometry
• Using polygons, vertices, edges, and topology flow
• Understanding silhouette and proportions
• Facial construction and landmark placement
• Hair modeling techniques
• Clothing and accessory modeling
• Sculpting secondary details
• Hard-surface vs soft-surface modeling
• UV unwrapping explained simply
• Texture painting and material setup
• Fabric, skin, metal, hair, and emissive material examples
• Lighting setup for cinematic renders
• Rim light, key light, fill light examples
• Rendering workflow
• Optimization for games vs film
• Stylization vs realism comparison
• Anatomy simplification for stylized characters
• Expression design and pose readability
• Shader examples and material node diagrams
• Turnaround views and exploded part breakdowns
• Layer hierarchy and workflow organization
• Recommended software tools and brush icons
• Common beginner mistakes and corrections
• Before vs after modeling refinement examples
The infographic should visually explain concepts using:
* wireframe overlays
* topology flow arrows
* polygon density examples
* vertex point diagrams
* material spheres
* lighting cones
* simplified node graphs
* exploded-view anatomy
* clean process arrows
* modular panels
* minimal captions
* subtle iconography
* color-coded sections
Design aesthetic:
* ultra-clean Scandinavian-inspired infographic design
* modern UI/UX presentation style
* muted neutral colors with selective accent colors
* premium educational poster aesthetic
* soft gradients
* subtle shadows
* glassmorphism or clean flat UI elements
* highly readable typography
* lots of negative space
* minimalist but highly informative
* elegant art-direction similar to Apple, Figma, Notion, or high-end design courses
Visual style:
* semi-realistic stylized 3D diagrams
* simplified but accurate educational visuals
* modern technical illustration style
* polished game-development presentation aesthetic
* cinematic professional lighting
* orthographic character sheets
* clean composition
* high detail but low visual clutter
Include:
* labeled sections
* numbered workflow steps
* small technical notes
* visual progression from primitive shapes to finished character
* miniature viewport examples
* topology closeups
* shader previews
* render comparisons
Background should be clean off-white, warm gray, or soft beige with subtle grid structure and modern presentation aesthetics.
Aspect ratio 3:4. Ultra high detail, professional infographic presentation, educational luxury design aesthetic, premium tutorial poster, modern 3D art education style.