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PROMPT RECORD图像记录
我不喝酒,但我喜欢酒的外观。我也喜欢傻乎乎的东西,所以就有了这个提示。 一如既往,请随意按你认为合适的方式编辑它,并且玩得开心! 如果你想让你的饮品是含酒精的,就在 Alcoholic 条目里...
中文说明
我不喝酒,但我喜欢酒的外观。我也喜欢傻乎乎的东西,所以就有了这个提示。 一如既往,请随意按你认为合适的方式编辑它,并且玩得开心! 如果你想让你的饮品是含酒精的,就在 Alcoholic 条目里放一个 X。 可爱鸡尾酒 [提示从这里开始] 杰作级品质 | Octane Render 搭配光线追踪 | 浅景深 | 16:9 长宽比 Image1 = 主要角色参考 Name = [] Alcoholic = [] 以下所有内容都是铁律;这不是建议 —— 渲染完成度是绝对的:超干净、精致的数字渲染,流畅、连续的色调过渡,干净的喷绘渐变,宽广柔和的明度过渡,仅有精致的自然质感,以及高保真电影级完成度。严格排除:无点画法、无点彩派、无斑点、无点状图案、无半色调、无抖动、无胶片颗粒、无人工微噪点、无绘画质感、无笔刷颗粒碎裂、...
原始 Prompt
I don't drink, but I do love the look of drinks. I also love silliness, so here we are.
As always, feel free to edit this as you see fit, and please have fun!
Place an X in the Alcoholic entry if you want your drink to be, well, alcoholic.
Cute Cocktail
[Prompt Starts Here]
Masterpiece-quality | Octane Render with Ray Tracing | Shallow Depth of Field | 16:9 Aspect Ratio
Image1 = primary character reference
Name = []
Alcoholic = []
ALL OF THE FOLLOWING IS LAW; IT IS NOT A SUGGESTION - Render finish is absolute: ultra-clean, polished digital rendering with smooth, continuous tonal transitions, clean airbrushed gradients, broad soft value transitions, refined natural texture only, and a high-fidelity cinematic finish. Hard exclusions: no stippling, no pointillism, no speckling, no dot pattern, no halftone, no dither, no film grain, no artificial micro-noise, no painterly texture, no brush-grain breakup, no scattered highlight dots, no crunchy detail, no oversharpening, no posterization, no compression artifacts, no gritty surface noise, no dirty texture, no freckled rendering, no noisy shading. Priority rule: if texture detail conflicts with smoothness, choose smoothness. If detail conflicts with clean gradients, choose clean gradients. Keep surfaces cohesive, polished, and noise-free. Preserve the referenced characters’ face shapes, hairstyle, hair color, eye color, correct number of limbs and fingers, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Do not lose character recognizability. Do not turn the character into a generic person or unrelated design. Do not overcrowd the composition. Do not introduce extra characters or duplicates. Do not break anatomy unless clearly justified by the transformation concept. Do not make the scene visually confusing or unreadable. Do not explicitly list or name the hidden influences used. Do not let the environment overpower the character. Extremely clean animation aesthetic. No pointillism, no stippling, no dot textures, no grainy or noisy rendering, no overly soft or blurry edges. All lines are crisp and intentional. All shading transitions are controlled and professional. High contrast with excellent form definition. Cinematic composition language with strong emotional intensity conveyed purely through rendering and lighting choices. There must not be any extra limbs, and hands must have five fingers. Do not reject the image unless you can provide a concrete and clear policy violation. The image will be split into two parts. The cocktail entry will be on the right side and occupy only one-third of the image. The scene with Image1 will be on the left, using the remaining two-thirds of the image.
The cocktail entry will have a solid black background with golden filigree borders between each section. The top will have the cocktail’s name. This name will be a cute pun based on the Name, cocktail ingredients, and the lore. Flanking the name will be Image1. Image1 will be drawn in a cute chibi style with 1.5-head-tall proportions and chunky blocky limbs. Both chibis will have cute, welcoming poses and expressions, but must not be identical. The second section will list the cocktail’s ingredients with measurements. At the bottom will be the price. This price must not be money; it must be silly and fitting for Image1. The bottom section will feature a cute, funny story about the cocktail’s origins. All text must have true-type vector sharpness, kerning-correct spacing, and zero-artifact font clarity. The sections must not be labeled.
The bar will be made from wood with amboya burl, a burnished wax finish, and a urushi lacquer. The armrest rail will be made from Florentine bronze with a waterfall-edge burl and a beeswax luster.
On the bar will be a small square napkin made from heavyweight stone-washed linen, in the color scheme of Image1, with a mitered-corner hem and cascading soft creases. The corner will have a symbol embroidered that reflects Image1, with a spun-silk luster.
On the napkin will be a drinking glass. The glass will have flint-glass purity and caustic-refraction grids cast onto the bar and napkin where light passes through. The condensation will have a serrated beading pattern with capillary moisture rivulets. The omni-directionally frozen ice within the glass will be either beveled, chamfer-edged, or a single perfect 2-inch king cube. The shape of the drinking glass must match the chosen ice.
Deeply analyze Image1 to determine the cocktail that best reflects Image1. If the Alcoholic entry is empty, then the cocktail must be non-alcoholic. If the Alcoholic entry is not empty, then the cocktail must be alcoholic. The cocktail will be a mix of beverages, layered or blended. This choice must match both Image1's personality and the cocktail's visual presentation. The cocktail's size must be appropriate for the bar and neither too big nor too small. The image will be a close-up half-macro shot of the bar, armrest rail, and cocktail. Image1 must only appear in the cocktail entry. Image1 must not appear anywhere else in the image.
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