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提示分享 🚨 不是复制品。 多元宇宙变体。🌌 (推荐:Nano Banana 2 – 思考模式) 提示 ⚠️ 一个细节丰富的、可收藏风格的 3D 渲染,表现一列由十二个相同人物组成的线性队列,...

Nano Banana unknown Thu Mar 19 23:51:56 +0000 2026
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提示分享 🚨 不是复制品。 多元宇宙变体。🌌 (推荐:Nano Banana 2 – 思考模式) 提示 ⚠️ 一个细节丰富的、可收藏风格的 3D 渲染,表现一列由十二个相同人物组成的线性队列,以动态的 3/4 对角线透视沿队列方向观看。 人物排列在深色渐变摄影棚地面上,景深沿队列方向逐级变浅,使最远处的人物细节更少。 特定姿势序列: 队列必须沿队列方向遵循明显的姿势序列: 第一个也是最近的人物双臂垂立于身侧站立。 第二个人物双臂交叉于胸前站立。 第三个人物单手举起,做出敬礼或挥手姿势。 随后退后的人物做出不同的姿势。 灯光与氛围: 场景中,从最远人物后方的强大光源发出戏剧性的氛围逆光,营造明亮的晕轮和深邃的轮廓光,并结合强烈、有质感的薄雾或烟雾。戏剧性、聚焦的前侧光照亮最近的人物的面部特征。背景渐隐为完全黑暗。...

原始 Prompt

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Multiverse variants. 🌌

(Recommended: Nano Banana 2 – Thinking Mode)

Prompt ⚠️

A detailed, collectible-style 3D render of a linear procession of twelve identical figures, viewed in a dynamic diagonal 3/4 perspective down the line.

The figures are arranged on a dark, gradient studio floor with a progressively shallower depth of field, making the furthest characters less detailed.
Specific Pose Sequence:

The procession must follow a distinct sequence of poses along the line:
The first and closest figure stands with arms at their sides.

The second figure stands with arms crossed over their chest.

The third figure stands with one hand raised in a salute or wave.

The subsequent receding figures doing different poses.
Lighting and Atmosphere:

The scene features dramatic, atmospheric backlighting from a powerful source behind the furthest characters, creating a bright halo and deep rim-lighting, combined with a strong, texturing haze or fog. Dramatic, focused front-side lighting illuminates the features of the nearest character. The background fades to complete shadow.
Fixed Elements:

The overall style is a high-end, textured, 3D vinyl toy aesthetic.
Camera:

Low-to-medium camera angle looking down the diagonal line.
Camera & Framing Refinement (CRITICAL):

Shot with a close-range 28–35mm lens to introduce natural perspective compression without distortion.

The camera is positioned slightly below chest level of the first figure and very close to it, creating strong foreground dominance.
The first figure occupies approximately 65–75% of the frame height and must be tightly cropped at knee level. The feet of the first figure must NOT be visible.

The head of the first figure sits very close to the top edge of the frame with minimal breathing room. The figure should feel slightly too large for the frame, as if it cannot fully fit inside.
Subsequent figures progressively reveal more of their full bodies as they recede into depth.
The diagonal line of figures must start large in the foreground (left side of frame) and recede tightly into the background (right side), with each figure overlapping slightly with the next.

The camera is not centered to the line. It is offset to the left, looking across the figures, not directly along them.
Spacing between figures compresses progressively toward the background, enhancing depth and scale illusion.

No wide empty gaps between characters. The line must feel dense and continuous.
2D to 3D Translation (ONLY if input is 2D artwork):

If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity.
• Maintain exact head shape, eye design, spacing, and proportions

• Preserve original stylization, do NOT add realism that alters design language

• Translate linework into subtle surface geometry or shading transitions

• Keep original colors, expressed through physically believable materials

• Convert flat shading into controlled cinematic light falloff
The result must feel physically real, not redesigned.
ar 1:1
>  QT @edizkan_:
> Prompt Share 🚨
> 
> Not copies.
> Multiverse variants. 🌌
> PHOTO: https://pbs.twimg.com/media/HDyaynSWQAAYRmB.jpg
>  https://x.com/edizkan_/status/2034672885021675997