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PROMPT RECORD图像记录
Blender Cycles / Unreal Engine 5 Lumen, 风格化 3D CGI 角色——皮克斯遇上高级时装编辑风格, 头部略微放大(自然比例的 1.3 倍),躯干紧凑,五...
中文说明
Blender Cycles / Unreal Engine 5 Lumen, 风格化 3D CGI 角色——皮克斯遇上高级时装编辑风格, 头部略微放大(自然比例的 1.3 倍),躯干紧凑,五官简化,脚部/鞋子夸张厚实, 次表面散射结合基于物理的粗糙度,无毛孔,光滑的卡通质感表面, Marvelous Designer 模拟烘焙,褶皱贴图,针对不同织物的专属材质着色器, XGen 或 Ornatrix 体积毛发用于人造毛皮部件,带物理模拟, 最低 8192x8192 像素,300DPI, 纯色平涂,无渐变,无纹理——影棚无缝背景, 三点布光:主光(前上方 45°),辅光(对侧柔光),轮廓光(背部边缘勾勒), 35-50mm 等效焦距,轻微暗角,无鱼眼, 边缘轻微色散,约 2% 轻微胶片颗粒,轻度调色
原始 Prompt
{
"renderEngine": "Blender Cycles / Unreal Engine 5 Lumen",
"baseStyle": "Stylized 3D CGI character — Pixar meets high-fashion editorial",
"proportions": "Slightly enlarged head (1.3x natural), compact torso, simplified facial features, exaggerated chunky feet/shoes",
"skinShader": "Subsurface scattering with physically-based roughness, no pores, smooth cartoon-like finish",
"clothingPhysics": "Marvelous Designer simulation baked in, wrinkle maps, fabric-specific material shaders",
"furTech": "XGen or Ornatrix volumetric fur for faux-fur pieces, physics-simulated",
"resolution": "8192x8192px minimum, 300DPI",
"backgroundStyle": "Solid flat color, no gradient, no texture — studio seamless backdrop",
"lightingRig": "Three-point studio: key (45° front-top), fill (opposite side soft), rim (back edge definition)",
"cameraLens": "35-50mm equivalent, slight vignette, no fisheye",
"postProcessing": "Subtle chromatic aberration on edges, mild film grain 2%, slight color grade"
}