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希登斯(Seedance)提示词 1: 使用@图片2作为故事板,不渲染数字、文字或箭头 女孩使用@图片3的主角。 螳螂生物使用@图片1。 风格:柔和粉彩风格化动作动画,动漫启发的半3D插画,干...

AI 图像 mdmadeit Mon Jun 22 06:45:22 +0000 2026
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希登斯(Seedance)提示词 1: 使用@图片2作为故事板,不渲染数字、文字或箭头 女孩使用@图片3的主角。 螳螂生物使用@图片1。 风格:柔和粉彩风格化动作动画,动漫启发的半3D插画,干净的 cel 渲染,流畅简化造型,细节精简但精致,浅蓝灰色天空,灰粉色混凝土废墟,柔和米色与桃粉色调色板,柔和日光,淡淡薄雾,电影构图,动态镜头运动,高速动作,清晰剪影,干净阴影,环境轻尘,飞散碎片,弹壳,玻璃碎片,强烈而优雅的动作编排。 场景:破败的粉彩荒地,有破碎混凝土墙、裸露钢筋、布满碎石的道路,以及车门带有红色圆圈的破旧黄色汽车。戴眼镜的女孩正在高速驾驶,粉色机械螳螂生物在追逐她。 0:00–0:15 0:00–0:02 低角度前景宽跟拍镜头:黄色汽车在破败道路上疾驰,轮胎在碎石上弹跳,尘土在车后拖曳,两只螳螂生物...

原始 Prompt

Seedance Prompt 1:

use @ Image 2 as thestoryboard, dont render  numbers, text, or arrows

Use @ Image 3 maincharacter for the girl.
Use @ Image 1 for the mantis creatures.

STYLE: soft pastel stylized action animation, anime-inspired semi-3D illustration, clean cel-shaded rendering, smooth simplified forms, minimal but polished detail, pale blue-gray sky, dusty pink concrete ruins, muted beige and blush color palette, soft daylight, subtle haze, cinematic framing, dynamic camera movement, high-speed action, sharp silhouettes, clean shadows, light environmental dust, flying debris, shell casings, glass shards, intense but elegant action choreography.

SCENE: ruined pastel wasteland with broken concrete walls, exposed rebar, rubble-filled roads, and a battered yellow car with a red circle on the door. The girl with glasses is driving at high speed while pink mechanical mantis creatures chase her.

0:00–0:15
0:00–0:02 wide low front tracking shot of the yellow car speeding through the ruined road, tires bouncing over rubble, dust trailing behind, two mantis creatures sprinting along broken structures in pursuit.
0:02–0:04 first-person view from inside the car, her hands jerking the steering wheel left and right through tight ruin corridors, dashboard shaking, speed intense, quick glimpse of a creature in the windshield.
0:04–0:06 side chase shot as she leans out the driver-side window and fires her machine gun upward at a mantis creature leaping between crumbling pillars, muzzle flashes lighting her face, shell casings flying.
0:06–0:08 close-up inserts: foot slamming the pedal, hand shifting hard, rearview mirror vibrating, her focused melancholic eyes behind glasses, a blade arm scraping the side of the car.
0:08–0:10 overhead three-quarter shot as one mantis lands on the hood and strikes downward with its blade arms, cracking the metal, while she swerves violently and keeps driving.
0:10–0:12 first-person view again as she ducks, aims one-handed out the window, and fires at another mantis rushing alongside the car on long stilt-like legs, sparks and glass fragments bursting off the creature.
0:12–0:15 reveal a cliff gap ahead. She floors it. Dramatic low side angle as the car launches off the edge in slow motion. Midair, she is half out the window still firing at the diving mantis creatures around her, dust and debris trailing behind the car.

IMPORTANT: keep the pacing fast and cinematic, emphasize dynamic angles, occasional first-person view, vehicle speed, debris, tension, and aggressive creature pursuit. No text, no subtitles, no storyboard panels.