PROMPT RECORD图像记录
Seedance 提示词 2: 使用 @ Image 2 maincharacter 作为女孩的参考。 使用 @ Image 1 creature 作为螳螂生物的参考。 使用 @ Image...
中文说明
Seedance 提示词 2: 使用 @ Image 2 maincharacter 作为女孩的参考。 使用 @ Image 1 creature 作为螳螂生物的参考。 使用 @ Image 3 image 作为开场构图参考以及精确的起始帧 使用 @ Image 4 作为分镜,不要渲染文字、箭头或数字。 STYLE:柔和粉彩风格化动作动画,动漫风格的半 3D 插画,干净的赛璐璐渲染,平滑简化的造型,少量但精致的细节,淡蓝灰色天空,灰粉色混凝土废墟,柔和的米色与腮红色调,柔和日光,轻微雾霭,电影感构图,动态镜头运动,高速动作,锐利的剪影,干净利落的阴影,淡淡的环境尘土,飞散的碎片,破碎的玻璃碎片,金属火花,激烈但优雅的动作编排。 SCENE:粉彩废土,破碎的混凝土墙壁、外露的钢筋、布满瓦砾的地面,以及车门上带有红...
原始 Prompt
Seedance Prompt 2:
Use @ Image 2 maincharacter for the girl.
Use @ Image 1 creature for the mantis creatures.
Use @ Image 3 image as the opening composition reference and exact start frame
Use @ Image 4 as storyboard, dont render text, arrows or numbers.
STYLE: soft pastel stylized action animation, anime-inspired semi-3D illustration, clean cel-shaded rendering, smooth simplified forms, minimal but polished detail, pale blue-gray sky, dusty pink concrete ruins, muted beige and blush color palette, soft daylight, subtle haze, cinematic framing, dynamic camera movement, high-speed action, sharp silhouettes, clean shadows, light environmental dust, flying debris, shattered glass fragments, metallic sparks, intense but elegant action choreography.
SCENE: ruined pastel wasteland with broken concrete walls, exposed rebar, rubble-filled ground, and the battered yellow car with a red circle on the door. The pink mechanical mantis creatures are closing in as the car comes down from the cliff jump.
0:00–0:15
0:00–0:02 continue directly from the previous ending frame. Low side angle of the yellow car still midair, the girl half out the window firing at two mantis creatures diving beside her, dust and broken debris trailing behind.
0:02–0:04 the car slams down hard on the far side, bounces, fishtails, and skids through rubble. Interior first-person view from the driver seat as the windshield shakes violently and a creature lands briefly on the roof.
0:04–0:06 exterior three-quarter tracking shot as she jerks the wheel, the car spins sideways, and crashes into broken concrete. The driver door bursts open as she kicks out and rolls onto the ground just before a mantis blade arm pierces where she was sitting.
0:06–0:08 low ground-level action shot. She rises into a knee slide beside the wrecked car and fires short controlled bursts upward at a creature lunging down. Bullets crack its glass-like armor and send pink shards flying.
0:08–0:10 overhead and side close combat shots. A second creature rushes in from behind the car. She ducks under a blade arm, uses the car as cover, pivots around the hood, and fires point blank into its leg joint, destabilizing it.
0:10–0:12 a lead creature pins or knocks the rifle aside with a bladed forelimb. She immediately lets the gun go and draws the katana in one fast motion. Tight close-up of her focused eyes behind glasses, then the blade flashing into frame.
0:12–0:15 fast sword choreography on the ground. She slips under a slash, cuts through one creature’s leg, spins, then lands a strong diagonal finishing strike through the lead mantis as it rears up. Its body bursts into cracked glass shards and mechanical fragments. End with her in a low ready stance beside the wrecked yellow car, katana out, dust swirling, while remaining creatures circle in the background.
IMPORTANT: start exactly from the previous final frame and preserve continuity. Keep the pacing fast and cinematic. Emphasize impact, evasive movement, occasional first-person perspective, debris, shattered glass armor, and a clean transition from gunfight to katana combat. No text, no subtitles, no storyboard panels.