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步骤 2 — 创建你的角色设定表 🎬🔥 现在我们要使用 GPT Image 2 生成一张完整的角色设定表。 对于这一步,我使用了一张我自己的参考图 这是整个工作流程中保持角色一致性的关键步骤。...

GPT-Image-2 CharaspowerAI Mon Jun 08 18:00:51 +0000 2026
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步骤 2 — 创建你的角色设定表 🎬🔥 现在我们要使用 GPT Image 2 生成一张完整的角色设定表。 对于这一步,我使用了一张我自己的参考图 这是整个工作流程中保持角色一致性的关键步骤。 以下是我使用的完整提示词 👇 为名为“Pierrick Chevallier”的原创 GTA VI 风格角色创建一张专业的横向角色设定表。 图 A 是身份参考。请保留该男性的面部相似度、发型、胡须、表情以及整体可识别性。将其转变为一个可信的 GTA VI 宇宙角色。 这必须看起来像一张高端的 3D 电子游戏角色设定表,并具有清晰可见的实时游戏引擎渲染美学。 最终效果应感觉像是使用 Unreal Engine 为一款 AAA 开放世界犯罪游戏制作的角色展示: - 风格化写实的 3D 渲染 - 明显的电子游戏角色美术方向 -...

原始 Prompt

Step 2 — Create your character sheet 🎬🔥
Now we’re going to generate a full character sheet using GPT Image 2.

For this one, I used a reference image of myself
This is the key step for keeping the character consistent
throughout the entire workflow.

Here’s the exact prompt I used 👇
Create a professional landscape character sheet of an original GTA VI-style character named “Pierrick Chevallier”.
Image A is the identity reference. Preserve the man’s facial likeness, hairstyle, beard, expression, and overall recognizability. Transform him into a believable GTA VI universe character.

This must look like a high-end 3D video game character sheet, with a clearly visible real-time game-engine rendering aesthetic.

The result should feel like a character presentation made in Unreal Engine for a AAA open-world crime game:
- stylized-realistic 3D rendering
- visible video game character art direction
- slightly simplified materials and forms compared to a real photo
- polished game-ready shading
- clean real-time lighting
- GTA VI vibe
- not a real photo, not cinematic live-action realism

Character concept:
Pierrick Chevallier is a French hacker from Toulouse, now operating in the GTA VI world. He is intelligent, calm, analytical, resourceful, and slightly dangerous. He works as a hacker / tech specialist involved in infiltration, cyber intrusion, surveillance, and digital forgery.

Appearance:
Keep his recognizable face, short dark textured hair, trimmed beard, and calm confident expression.
He wears:
- black jacket
- dark graphic t-shirt
- dark cargo pants or jeans
- black boots or sneakers
- black watch
Overall look: urban, sleek, discreet, modern, tactical-casual.

Board layout:
Create a clean professional character sheet on a dark neutral background with subtle neon cyan and magenta accents inspired by the GTA VI / Vice City aesthetic.

The composition must be landscape format.
Include these sections:
LARGE MAIN PORTRAIT
A large 3D rendered portrait of Pierrick on the left, chest-up, with a confident pose.
The portrait must clearly feel like a 3D game character render, not a real person photo.

TURNAROUND
Full body turnaround views:
- front
- 3/4
- side
- back
Show the exact same outfit and proportions consistently.

EXPRESSIONS
A row of face expressions:
- Neutral
- Confident
- Focused
- Suspicious
- Calm
- Smirk

PROFILE
All text in English:
- Name: Pierrick Chevallier
- Alias: The Hacker
- Origin: Toulouse, France
- Role: Hacker / Tech Specialist
- Specialty: Infiltration, cyber intrusion, surveillance, digital forgery
- Personality: Intelligent, composed, analytical, resourceful
- Quote: “Information is the cleanest weapon.”

BIO
Short bio :
“Pierrick Chevallier is a brilliant hacker from Toulouse operating in Leonida’s criminal underworld. Whether it’s breaking into secured systems, forging identities, or staying three steps ahead of the law, Pierrick is the invisible edge behind every successful operation.”

DETAILS
Close-up detail panels:
- watch
- smartphone
- boots
- jacket material

EQUIPMENT
Show game-style prop panels:
- laptop
- smartphone
- encrypted drive
- keycard clone tool
- compact sidearm

ALTERNATE OUTFITS
Two alternate looks:
- Night Ops
- Street Casual

VEHICLE / TRANSPORT
Show his favorite vehicle as a sleek black performance sedan in the GTA-style world.

AAA video game character sheet, Unreal Engine render, GTA VI-inspired art direction, stylized-realistic 3D, game-ready character presentation, clean hard-surface props, polished materials, neon-accented UI layout, professional concept board, crisp lighting, high-end but clearly game-like, not photorealistic, no watermark.