PROMPT RECORD图像记录
这提示词真是长到离谱,但我还挺喜欢的 你自己用你的 AI 试试看 ___________ 为上传的参考角色创作一张电影感鱼眼统治力肖像,让其坐在一张由角色自身世界与设计语言所锻造的宝座上。**...
中文说明
这提示词真是长到离谱,但我还挺喜欢的 你自己用你的 AI 试试看 ___________ 为上传的参考角色创作一张电影感鱼眼统治力肖像,让其坐在一张由角色自身世界与设计语言所锻造的宝座上。**相似度完整性(最高优先级)** 必须严格保持:• 头身比例 • 眼睛形状、间距与风格化 • 表面材质 • 轮廓与结构设计 不可人化。不可重新解读解剖结构。不可添加非预期的配饰。透视夸张只能来自相机机位,而非结构重设。身份永远优先。 **宝座适配系统(通用逻辑)** 宝座必须像角色设计宇宙的结构延伸。规则: 从角色中提取设计语言: 主导材质逻辑(石材、金属、织物、塑料、有机物等) 几何语言(圆润、锐利、分段、流动) 色温(暖、冷、低饱和、高对比) 世界能量(街头、神秘、科幻、古老、极简、机械) 翻译,而非复制。 在轮廓中微妙...
原始 Prompt
this prompt is fcking insane long but i kinda like it
try it urself with ur ai
___________
Create a cinematic fisheye dominance portrait of the uploaded reference character seated on a throne that feels engineered from their own world and design language. Likeness Integrity (HIGHEST PRIORITY) Maintain exact: • Head-to-body proportions • Eye shape, spacing, stylization • Surface materials • Silhouette and structural design Do not humanize. Do not reinterpret anatomy. Do not add unintended accessories. Perspective exaggeration must come only from camera placement, not structural redesign. Identity always wins. Throne Adaptation System (UNIVERSAL LOGIC) The throne must feel like a structural extension of the character’s design universe. Rules: Extract design language from the character: Dominant material logic (stone, metal, fabric, plastic, organic, etc.) Geometric language (rounded, sharp, segmented, flowing) Color temperature (warm, cool, muted, high contrast) World energy (street, mystical, sci-fi, ancient, minimal, mechanical) Translate, never copy. Echo shapes subtly in silhouette Reflect material family, not exact textures Use tonal harmony, not color duplication Integrate structural motifs abstractly Forbidden: Throne shaped like the character Costume mimicry Literal pattern copying Medieval default carvings unless character world demands it The throne must feel born from the same universe, not borrowed from another. Perspective Authority (MANDATORY) Lens: 16–20mm fisheye. Camera placement: Low and slightly off-axis. Never centered. Never eye-level. Composition rules: • One foreground element enlarged by lens distortion • Throne mass angled diagonally • Head placed along rule-of-thirds axis • Slight horizon tilt for instability Viewer must feel physically below the character. Depth-of-Field Discipline Primary focal plane: Eyes and upper torso. Foreground distortion slightly softened. Backrest edges progressively collapse into blur. Background must never be fully sharp. Focus guides emotional weight upward. Pose Behavior (Dominance Through Stillness) Character seated but not passive. • Subtle forward lean • Micro asymmetry in shoulders • One limb slightly advanced • Controlled stillness No symmetrical sitting. No relaxed slouch. No stiff mannequin posture. Lighting Doctrine Directional sculptural lighting only. • Hard cross-light carving form • Controlled rim separation • Heavy shadow mass beneath throne • Subtle warm vs cool temperature contrast No flat studio lighting. No even wash. No overexposure. Background Discipline Minimal but dimensional. • Soft gradient or architectural void • Atmospheric haze for depth separation • No storytelling props competing with subject Environment supports the throne, not replaces it. Material Enforcement In focal zone: • Micro-detail required • Subtle wear allowed • Texture realism enhanced Outside focal zone: controlled softness. No artificial gloss. No plastic smoothing unless already part of identity. Emotional Output Authority. Still power. Psychological control. The character should feel untouchable. Semantic Negative Constraints No centered symmetry. No flat lighting. No full-frame sharpness. No throne copying the character literally. No decorative clutter. No neutral eye-level framing. ar 4:5 Mood: This isn’t a ruler. This is an era. Perspective • 14–16mm extreme • Ultra-low worm’s-eye • Horizon tilted 8–12 degrees • Foreground exaggerated heavily Throne • Monumental • Feels carved from the world itself • Structural weight dominating lower frame Lighting • Singular vertical beam • Volumetric haze • Strong rim + controlled specular spikes • Heavy contrast Depth • Eyes in absolute clarity • Everything else collapses into dimensional layers Background • Vast negative space above • Atmospheric tension Emotion Time bends around him. Use when: Epic drop. Contest entry. Hero image.
make the whole body/appearance make sense